


This plugin is found at the project site of NCPTools on BukkitDev. Input about violations can be confined to individual players using /testncp input (player) EventMirror The plugins configuration allows setting testers, wither '*' for all players (spam), or the player names for distinct players. TestNCP allows you receiving console and in-game output for every violation, even if logging would not normally show the message due to low VL for instance. The flag in the logging section can also be set, but it will not lead to more check-output.

NoCheatPlus allows to set debug flags for almost all check groups. Then set a/the check-group debug flag, like bug to true. NCP Debug Outputįor the most detailed output use a development build of NCP (or manually edit BuildParameters.properties in the jar and set DEBUG_LEVEL to something like 10000). Please use a paste or send as a file attachment by mail if the output is a little bit longer. If possible or not sure it is a singular issue, include a couple of violations. For moving always at least from jumpphase=0 until the violation and "set back to." a couple of lines below. Rather send a little longer log not to miss out parts, so unless familiar with it you should add a little before and after the violation message of TestNCP for instance. If you try to report a false positive and want to help finding the causes faster this can be very helpful. Mostly console output will be interesting, but also the in-game chat might be useful, check the output-client.log file to not need to use screenshots. In order to test out bugs better you have three major options.Īll these options are not really meant for (big) production servers, they can cause extreme console output and performance issues.
